Resolution Games is making waves with a striking profit of $10.5 million for its fiscal year 2021.

The burgeoning landscapes of AR and VR promise remarkable possibilities ahead. wild ride . Ever-consistent, Resolution Games just announced This morning, the Stockholm-based firm, known for popular titles like Blaston and its upcoming ‘futuresport’ game, reported successful financial outcomes for five consecutive years. Demeo They also revealed their latest statistics today, including the strategic acquisition of Zenz VR, another innovative player from Scandinavia. Ultimechs What’s behind Resolution's success? \"The studio is advancing the art of game creation and distribution through its innovative strategies for introducing new intellectual properties on VR/AR platforms,\" they articulated.
Looking back at the fiscal year 2021, the company shared impressive numbers: they experienced a fourfold increase in B2C revenues and three times more game downloads across various platforms compared to the prior year. Resolution confirmed that total revenues from their B2B and B2C efforts exceeded $10.5 million in 2021. multiplayer game development These statistics indicate not just growth for Resolution Games, but also a significant boost in the VR/AR/MR industry as a whole. and beyond ,” the company boilerplate explains.
Their enthusiasm aligns with recent forecasts from Business Wire, which predicted that the VR gaming market would expand by 32.75% between 2021 and 2026, fueled by the influx of new players, increased visibility, and advancements in computational power. While this estimate may seem modest to Resolution, it omits several key factors. GameIndustry.biz Resolution decided to reinvest profits from the previous year back into their workforce, going against the grain of the current industry trend. By the end of 2021, Resolution Games had grown to 108 employees, reflecting a remarkable 55% increase from the previous year, and this talent growth has carried on into 2022. Currently, they employ 158 individuals, with projections indicating the team may surpass 200 by the year's end.
In their recent acquisition of Zenz VR, the focus was less about the existing intellectual property and more about enhancing human resources. This strategy aims to invigorate ongoing projects at Resolution, while the original Zenz creators maintain ownership of their past creations. gaming industry at large .”
Zenz VR's founder, Niklas Persson, has joined Resolution, bringing along expertise from significant projects like Battlefield 1942. \"Our AR division has already demonstrated exciting proof-of-concept projects in collaboration with Meta,” they noted, highlighting the potential of Meta’s mixed reality technologies. augmented and mixed realities .
Resolution already had a sturdy foundation; they just needed the right talent. Earlier this year, they launched a new U.S. subsidiary named Resolutions Games Inc., looking to tap into the wealth of talent within the American gaming industry. Led by Paul Brady, Resolution's President and Co-Founder, the U.S. team currently has eight members and is expected to grow. ruthless staff cuts According to GameIndustry.biz, these strategic moves build upon Resolution’s earlier acquisition of Zero Index, another Swedish studio, which was primarily aimed at enhancing their AR and VR game offerings. Additionally, they successfully completed a $25 million Series C funding round last July, which allows them to increase the quality and diversity of their gaming offerings.

Clearly, their commitment to quality is paying off—since 2019, Resolution has amassed nearly two dozen accolades from prestigious organizations including the Webbys, Wired, and Fast Company. intellectual property Through our experiences, we’ve gained insights into what makes immersive gameplay compelling and what aspects may fall flat,\" remarked Founder and CEO Tommy Palm, outlining the foundations of Resolution’s remarkable progress thus far. \"This experience uniquely positions us to leverage these insights as we venture into the next generation of technology, including mixed and augmented reality. Given that our sales seem to double annually and with the new frontiers of AR and MR emerging, we find ourselves at a pivotal moment where early innovators will help shape the future of interactive play.\"
What's next for Resolution? A lineup of exciting new projects set to roll out throughout the upcoming year, featuring fresh content for Demeo and revealing what a “futuresport” truly entails. And for anyone who might have recently parted ways with companies like Unity, you can be certain Resolution is eager to keep this momentum going. Qualcomm An engaging discussion with John Woznowski from Reality Games and Landlord Go about his ambitions to bridge the gap between the physical realm and NFTs. Presence Platform and the Human Park represents a bold move towards a narrative-focused experience in Metaverse gaming. uk
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