Eric Alexander, who founded and leads Soundscape, claims that the Quest VR headsets created by Meta are more focused on serving ads than on delivering meaningful experiences for users.
In Brief
Eric Alexander, serving as the founder and CEO of Soundscape, has stated that the design of Meta's VR headsets is more about promoting ads than creating immersive user experiences.

Meta In its latest quarterly revenue report, a company noted a significant milestone, surpassing $1 billion in revenue, mostly fueled by its product sales. VR headsets Meta revealed a remarkable 25% increase in revenue compared to the previous year, alongside a striking 201% rise in net profits for the last three months.
While these financial results appear positive, many industry leaders are voicing concerns about the overall quality of Meta’s offerings within the metaverse.
In an interview with Metaverse Post, Eric Alexander shed light on the strategies employed by Meta, suggesting that they sell their hardware at a loss intentionally to stifle potential competition. Soundscape “In this quarter, we have a striking example of this strategy, as Meta spent over $5 billion to generate just $1 billion in revenue. The narrative surrounding Meta has been one of continuous losses due to the lackluster quality of their VR products, which leads users to only engage if they are financially incentivized,” Alexander stated.
Soundscape is a groundbreaking musical project that merges reality with the artistry of Denver-based entrepreneur Alexander.
Alexander commented, “While Soundscape may not have billions to invest in its musical metaverse like Zuckerberg, we've managed to create an immersive experience that stands out. It’s peculiar to celebrate such a drastic decline of 80% within just three months.” metaverse Soundscape’s Advantage Over Meta in the Virtual Space
Alexander claims that data indicates Meta’s headsets often end up collecting dust soon after purchase, suggesting the experiences lack the compelling nature to keep users engaged.
is primarily designed as a platform for advertisements, data collection, and preventing competition from other innovators who may not want to sustain massive financial losses.
On the flip side, Soundscape focuses on crafting VR experiences out of a genuine love for music and visual creativity, rather than simply chasing profits. It is a labor of love made for deep immersion without the pressure of pleasing investors or dominating the market.
He added that Meta’s VR headset Quest “Our belief is that VR and AR should deliver exceptional experiences before they become widely accessible. We need virtual environments that go beyond just being a passing trend. Soundscape aims to provide a powerful alternative to Meta, ensuring individuals around the globe can connect within high-quality, beautiful virtual spaces. In the era of social media, we didn’t have that option, but Soundscape plans to change that in the metaverse,” Alexander explained to Metaverse Post.
The noticeable difference in user experiences between Soundscape and Meta's offerings can largely be traced back to the underlying technology.

Alexander pointed out that Soundscape leverages cutting-edge GPU technology from Nvidia, allowing for significantly enhanced power compared to what’s found in Meta’s headsets. This advantage enables Soundscape to construct larger, more intricate worlds with engaging avatars that can simulate reality rather than just replicate it, as Meta tends to do.
Moreover, he critiques Meta for utilizing the Unity engine, which he believes is vastly inferior to the Unreal Engine, limiting Meta’s capacity to provide high-caliber 3D experiences. He contends that Meta's reliance on pre-rendered CGI cannot match the richness of real-world encounters, which ultimately erodes consumer confidence.
– “Meta requires substantial hardware improvements and a better public image to tackle quality issues and counteract its negative reputation, especially given that its current losses exceed $50 billion.”
“The continued existence of Meta threatens to overshadow and harm the long-term acceptance of VR technology. Each day, I meet individuals who have decided against exploring the metaverse because of their lack of trust in Zuckerberg. Users familiar with Meta’s offerings consistently reach the same conclusion — they prefer real-world interactions over using the Quest,” he elaborated. game , please take into account that the information presented here is not intended as legal, tax, investment, financial, or other forms of advice. It's crucial only to invest what you can afford to lose and consult with a financial advisor if you're unsure. For more details, we recommend checking the terms and conditions along with the support pages provided by the issuer or advertiser. MetaversePost is dedicated to offering accurate and impartial reporting, yet market conditions can change without notice.
Alexander also shared advice for Meta Kumar is a seasoned technology journalist with a focus on the fast-evolving intersections of AI/ML, marketing tech, blockchain, crypto, and NFTs. With over three years of industry experience, Kumar boasts a proven background in crafting engaging narratives, conducting thought-provoking interviews, and providing in-depth insights. His expertise is in producing impactful content, including articles, reports, and research for significant industry outlets. With a unique combination of technical acumen and storytelling abilities, Kumar effectively communicates intricate technological ideas to diverse audiences in a manageable and compelling manner.
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